Monday, 12 March 2012

Postmodernism Case Study on Shenmue

Over the following week and half term, make a case study of the dreamcast game Shenmue using the Postmodernism case study sheet for reference.
Create an essay explaining why it is postmodern and create a video presentation explaining these ideas with the actual references using clips captured whilst playing the game (for instance, this is a simulation, shows Ryu picking up an apple).
Maybe compare it to other open world games such as Grand theft auto.

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